Job description
Key Responsibilities
Design and Vision
- Design, document, and balance game mechanics, progression systems, and virtual economies.
- Write and maintain clear, structured Game Design Documents (GDD) to serve as a reference for technical and artistic teams.
- Ensure game content aligns with the core pillars of the project and the overall Game Loop.
Coordination and Alignment
- Collaborate daily with programmers and artists to ensure the faithful implementation of designed mechanics.
- Identify "day-to-day" design issues (unclear mechanics, logic bugs, pacing issues) and propose rapid solutions.
- Alert production regarding the complexity of certain features that could affect the project’s scope or delivery timeline.
Iteration and Quality
- Prototype new ideas within Unity to quickly test "fun factor" and accessibility.
- Facilitate and participate in playtest sessions to observe player behavior and adjust the design accordingly.
- Analyze data and community feedback (Discord, surveys) to identify friction points and improve the overall experience.
Launch Support and Community
- Collaborate with the marketing team to prepare launch materials (tutorials, feature breakdowns).
- Monitor community feedback at launch to prioritize gameplay adjustments and necessary balancing.