JR Unity Developer (VFX/Technical Art)

LinkedIn|Hype Reel|Ho Chi Minh City, Vietnam|19 Aug 2026
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JOB DESCRIPTION

Apply link: https://forms.gle/mBLLa1ku72KMsj1y7

We are looking for a Junior Technical Artist who is passionate about both Unity development and real-time visuals. This role is ideal for someone with basic Unity programming skills who also has a strong interest in art, visual effects, and game graphics. You will create and integrate visual content in Unity while collaborating closely with Designers, Artists, and Developers to deliver engaging gameplay experiences.

Responsibilities

  • Create and implement real-time VFX, materials, and gameplay visuals in Unity.
  • Build and maintain prefabs, particle systems, and visual assets.
  • Collaborate with Designers, Artists, and Developers to integrate content into gameplay.
  • Optimize assets and effects for performance on mobile and PC.
  • Troubleshoot visual and technical issues during development.
  • Organize assets and follow project pipeline standards.

Requirements

  • Bachelor's degree in Computer Science, Game Development, Multimedia, or a related field.
  • Portfolio demonstrating real-time content creation and implementation in Unity.
  • Working knowledge of Unity: prefabs, particle systems, materials, and scene setup.
  • Basic C# scripting skills — able to read, modify, and write simple scripts in Unity.
  • Basic understanding of shaders, rendering concepts, and real-time optimization.
  • Good communication skills in English.

Nice to Have

  • Experience with Unity VFX Graph, Shader Graph, HLSL, or ShaderLab.
  • Experience developing mobile games.
  • Familiarity with Git or Perforce.